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Hi, I’m Danielle.

I’m a strategic partnerships and business development leader with 14+ years of experience across games, technology, and entertainment. I’ve worked with Meta/Oculus Publishing, Unity Technologies, Cartoon Network Digital/Adult Swim Games, and Endemol Shine, building partnerships and strategies at the intersection of great creative ideas, technology, audiences, and commercial opportunity.

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My career has taken me across a lot of different corners of the entertainment business — from helping expand television and entertainment franchises into games and new experiences, to working with game developers and publishers on content and technology partnerships, to helping shape third-party content investment and strategy for Meta Quest.

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At Cartoon Network and Adult Swim, I worked with creators, studios, publishers, and internal brand teams to find new ways for franchises like Adventure Time, Steven Universe, Ben 10, The Powerpuff Girls, and Rick and Morty to show up in games. That meant everything from evaluating concepts and gameplay to negotiating partnerships and figuring out whether an idea actually made sense for the brand and its audience.

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At Unity, I worked with some of the largest companies in games and digital entertainment, including Take-Two, Meta, Sony, Scopely, Apple, and Netflix Games, helping translate business and development needs into technology, product, and commercial partnerships.

Most recently, at Meta/Oculus Publishing, I worked across a large portfolio of third-party game investments for Meta Quest. I contributed to content and investment planning, evaluated game concepts and studio capabilities, worked with developers and production teams to define project scope, and structured partnerships supporting more than $66M in third-party game development funding in 2025.

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The common thread through all of it is that I like figuring out what should exist next — and how to make it happen.

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I’m at my best when an opportunity isn't completely defined yet: understanding the audience, finding the right partner, evaluating the creative and commercial potential, building the business case, and bringing the right people together around a path forward. I’m equally comfortable talking about games and creative, digging into financial models and deal structures, or working through the practical realities of getting an ambitious idea made.

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Outside of work

I’m a lifelong games and entertainment person, but my interests extend well beyond them. I love architecture and interior design, particularly midcentury modern design, and I’m endlessly interested in real estate, travel, and art.

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I’m also usually accompanied by a French bulldog, have strong opinions about good design, and am almost always working on, researching, renovating, planning, or dreaming up something new.

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I’m currently based in Los Angeles and always interested in meeting smart, creative people working on interesting problems.

© 2026 by Danielle Nicholson Boudaghians

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